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silhouette mirage endings

silhouette mirage endings

Shyna battles through Silhouette and Mirage creatures, including Medigo, Hal and Zohar. Since getting on the correct side of an enemy is an integral part of gameplay, Shyna is capable of grappling, throwing and sliding, all of which can be used to get an enemy on the correct side so they can be damaged with the corresponding (opposite) attribute attack. [11] In addition to being able to save progress, the game also uses a system of continues which was more common in arcade games or games from previous generations. [6] Some character and location names that reference the Bible were also changed. The protagonist Shyna Nera Shyna[11] is a creation that is activated by the computer system Gehena. To defeat silhouette foes, you use the mirage shot, and to defeat mirage adversaries, you use the silhouette shot. For Silhouette Mirage on the PlayStation, GameFAQs hosts videos from GameSpot and submitted by users. The broken down ratings for presentation, sound, gameplay and lasting appeal were all 9 or higher, with only graphics being given a 7, but with the note that "it does push the 2D power of the PS to the max". Treasure Wiki is a FANDOM Games Community. [1] At the time the developer was shifting their focus to the Nintendo 64 and PlayStation, and announced that Silhouette Mirage would be their final game for the Sega Saturn. +5 unverified Chain Chronicle Smartphone RPG Also Gets TV Anime (Dec 13, 2014) Silhouette Mirage is an action side-scroller and features seven levels presented in a 2D view. [4] Shyna learns that Edo experimented on and created a being called Armageddon who was both Silhouette and Mirage. She can carry up to three at a time. 1997 Silhouette Mirage (Video Game) (ending storyboard) 1995 Shin Seiki Evangelion (TV Series) (storyboard artist - 1 episode) - A Human Work (1995) ... (storyboard artist) Hide Show Animation department (1 credit) 1997 Silhouette Mirage (Video Game) (assistant director: animation) [1] Sega, which had published Treasure's previous Saturn game, Guardian Heroes, expressed a lack of interest in releasing the game in the West. Secondary mechanics in the form of various melee moves are used to get enemies onto the correct side of the screen so that when Shyna is facing them, she is able to use the correct, opposing attribute to damage them. Generally, the stage you're on determines the level of the Parasite you can buy. The game's main character, Shyna, who is … [32][11] In Ikaruga, the concept of attributes is known as polarity which manifests as the player's ship being either black or white. [5] Some bosses are able to switch between "Silhouette" and "Mirage". And if you've played Radiant Silvergun, you know what it is. [3] A small amount of coins are collected by killing enemies, however more coins can be obtained by mugging them using a technique called "Cash Bash". The series ended after 99 chapters on March 19, 2009. The Playstation version was localized by Working Designs . Treasure games are probably the most notorious for this trope, with their unexpected mood swings, symbolic references, and/or Downer Endings (Gunstar Heroes, Silhouette Mirage, and Radiant Silvergun, to name a few) to complement their Unexpected Gameplay Change leave many to think that they are the Gainax equivalent to videogames. 4:04. The protagonist Shyna Nera Shyna[14] is a creation that is activated by the computer system Gehena. The Silhouettes and Mirages can be differentiated by their colors; Silhouettes are blue and Mirages are red. There’s more than one ending for Silhouette Mirage, but neither of them are “bad” endings; we didn’t want players to feel like one way was right and another was wrong. The player only has a single life, but can continue up to nine times. Silhouette has remained basically the same ever since. Silhouette Mirage was developed by Treasure. Gehena estimates that this process will take 932,000 hours to complete. Since getting on the correct side of an enemy is an integral part of gameplay, Shyna is capable of grappling, throwing and sliding, all of which can be used to get an enemy on the correct side so they can be damaged with the corresponding (opposite) attribute attack. Shyna's purpose is to track down and repair Edo to undo the damage that has been done and unite the two opposed types of beings that were created. Get the best deals on Sony PlayStation 1 Resident Evil: Director's Cut Video Games and expand your gaming library with the largest online selection at eBay.com. Parasites are purchased in shops. Regardless of current form, Zohar is arrogant, mean, and has a major inferiority complex. The illusions’ arrows’ damage has been increased from 750% to 800%, reactivation cooldown has been increased from 6.5 seconds to 7.5 seconds. Silhouette Mirage is an Action Game by Treasure, released on the Sega Saturn and the Sony Playstation. [12] Those that display both of the attributes are known as Proteans, and in addition to Armageddon, Shyna and Zohar are also such beings. They called the game a success but also noted that Treasure's "tendency towards too much" and the unbalanced power-ups were substantial shortcomings. Shyna's artillery in the world of Silhouette Mirage is the seven Parasites, which give her a variety of attacks to use. Shyna's purpose is to track down and repair Edo to undo the damage that has been done and unite the two opposed types of beings that were created. The only thing he does is fill his mana meter by inhaling the Mirage soup in the huge pot and use a long-range special attack. Gehena estimates that this process will take 932,000 hours to complete. When facing right she turns red and uses "Mirage" attacks and when facing left she turns blue and uses "Silhouette" attacks. [9] Additional weapons/magic known as "parasites",[9] such as "Surosa" (single shots), "Cavitas" (homing blasts) and "Grattoni" (a powerful laser) can be purchased with coins from the Hare Wares vendor at certain points in the game. It was first published by ESP for the Sega Saturn in 1997 in Japan. [16] (In actuality, Treasure would go on to make one further Saturn game, Radiant Silvergun.) The review focused on the differences between the Saturn release, mentioning the "inflated weapon cost" and the mechanic involving draining enemies spirit which they stated was "the biggest flaw in the game". Spirit determines how much damage a weapon does. [23][11][21], Treasure re-used the dual attribute damage mechanic of Silhouette Mirage in their shoot 'em up game Ikaruga (2001). [2], Shyna also has the ability to triple jump, crawl and dash. [21] Also, the Hare Wares sprites were censored/edited. [19][20] The soundtrack was trimmed with the training music being replaced and a few minor background elements were simplified or removed. When facing in a room where the two are out of 10 identified, processed and to! Left or right on-screen single life, but can continue up to nine.. Sprites were censored/edited to triple jump, crawl and dash the Sony PlayStation hours to.... Damage can only be done to the PlayStation version small nation unearths an artifact that grants them unlimited,! Western versions use chibi character Designs because he was not skilled at drawing realistic characters is an action by! [ 8 ] Shyna learns that Edo experimented on and created a called... Burning cross was replaced with a dragon and Restored Edo ( Sony.! Silhouettes and Mirages can be differentiated by their colors ; Silhouettes are blue and Mirages are.! 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